
SketchFighter also includes a custom level generator that the player can use to create their own levels. SketchFighter offers two player cooperative and competitive modes, and it includes an Internet-based high score board. Strafing is not supported the ship fires the direction it is facing (within a random margin of error). The ship can navigate forward and backward and rotate.

Some of these power-ups require defeating a boss others are offered for exploring new areas of the map, including areas that can be unlocked by the player through the use of a newly acquired power-up. Players acquire different power-up items in the game, such as different weapon types, different colors of weapons, improved shields, and faster and stronger engines. Players must fight a variety of enemies as they explore. SketchFighter's game play consists of using the ship to explore different zones in the game. In 2020, SketchFighter was re-released for the Mac App Store Gameplay SketchFighter is distributed as shareware specifically, crippleware as only a subset of the game is playable prior to registration. SketchFighter uses OpenGL and a custom game engine to create visuals for all elements of the game reminiscent of hand drawn sketches. The game was created by Lost Minds together with Ambrosia Software. As a multiplayer, and much more processed randomly generated universe version of Darwinias, it has statistically inspired a random stochastic layered. Each mode is designed to support between one and four players (human or CPU) and up to 50 unique maps of varying difficulties.

SketchFighter 4000 Alpha is a scrolling shooter with a focus on exploration for Mac OS X. Multiwinia is a real-time strategy game with six different modes.
